Combat is fairly solid and the Xperia Play’s buttons are well-mapped to various attacks and skills, with the oft-ignored shoulder buttons coming in particularly useful as instant potion usage and a special attack from your fairy companion. or Rogue, you quickly level-up and unlock new abilities and attacks. Here Dungeon Hunter 2 does a good job of replicating precisely the mechanics of your average dungeon-crawler.Ĭhoosing between a Mage, Warrior. However, the core components of the game are what most people are really interested in. But then, we’d be lying if we expected any different from a Gameloft title. It’s an embarrassing hodge-podge of clichés and loose ends. Nor do you find out how long you’ve been there until long after you escape. You don’t even really know why you're in prison to begin with. The story is cobbled together from the remains of older, better games and nothing is ever fully explained.įor instance, you're saved from a dungeon at the beginning but you're never introduced to your rescuers, leaving you to guess at their motives and connections. The dungeon-crawling begins after a short intro movie that briefly explains the plot. As usual, this has resulted in a game that is (mostly) mechanically sound, while also being shamelessly unoriginal. This time Diablo and Dragon Age are the game design donors. The rate at which clones and tributes pop out of its various studios is impressive and terrifying – the stuff of black magic and mediaeval folklore.ĭungeon Hunter 2 - a game with enough wizards and monsters to fill a generic fantasy tome - is the publisher’s latest foray onto Xperia Play. The massive churning behemoth that is Gameloft never sleeps.
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